I’m a designer and writer drawn to symbols, dreams and intricate narrative systems. My background in Philosophy shapes a narrative-first approach to game design — one focused on meaning, mood, and player experience. I’m currently deepening my skills in sound design and interactive music, exploring how audio breathes life into playful systems.
Universitat Oberta de Catalunya — 2023–2025
Focus on Unity development, gameplay systems, and tool creation.
Selected mentee for the 2024 Main Event, Everlasting, in Tróia (Portugal).
Unwound emerged as the final result of this creative cycle.
Lead Game Design, Narrative & Sound — A surreal toybox horror about care and decay.
Narrative Design — Puzzle journey through memory and loss.
Spanish Localization — A hand-drawn game about the life-giving power of music